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Bloat Thrall

These hideous abominations are more of an experimental creation for the Cephylix. These undead are literally moving giant bags of acid. They carry a large blaster weapon that disgorges acid out in a stream damaging all their enemies.  They are slow and clumsy but pack a powerful punch.  Slaying one of these creatures is highly dangerous as upon 'death'  they explode releasing all their remaining acidic contents in a burst. 

CR 5


Init -1; Senses Darkvision; Perception +8


AC 20, Touch 9, flat footed 20

(-1 Dex, +10 Natural)

hp 33 

Fort +8, Ref +0, Will +4

Damage reduction 5/Slashing


Speed 30

Attack Acid Blast +12 (3d6 acid dmg) 30' cone reflex DC16 Half

Space 5ft.; Reach

Special Attacks

Death Burst 30' radius burst 10d6 acid dmg reflex DC16 half


Str 20, Dex 9, Con 0, Int 0, Wis 12, Chr 4

Base Attack 5 CMB 8; CMD 17


Power Attack: Cleave: Toughness: Weapon Focus: 

Skills Climb 3, Intimidate 10, Perception 8

Undead/ Construct

Immune to Acid
• Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). 
• Immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning. 
• Not subject to nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Constitution, Dexterity, and Strength), as well as to exhaustion and fatigue effects. 
• Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures.  Positive energy damages creatures.
• Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). 
• Not at risk of death from massive damage, but is immediately destroyed when reduced to 0 hit points. 
• Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead. 
• Do not breathe, eat, or sleep.