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Fiendish/Fey Lycanthrope

Chaotic Evil Large Outsider

Init +5; Senses Darkvision 60, Empathy Wolf, Low-light Vision, Scent; Perception +12

AC 24, Touch 15, flat footed 19 (+5 Dex, +9 Natural)

hp 123

Fort +12, Ref +14, Will +10

DR 10/cold iron or good, Imm electricity/poison, ER 10 Acid/Cold/Fire


Speed 40 Fly 20

Single Attack Claw +14 (1d10+7)

Full Attack

2 Claw +14 (1d10+7)

Bite +13 (2d8+7)

Space 10ft.; Reach 10ft.

Special Attacks

Energy Drain: Upon criticical DC(18) Fort Save or drain 1 negative level and heal as Vampiric drain

Beast Fury Curse: Will DC(18) or become lycanthrope,

Infernal Howl: Will Save DC18 or be paralyzed 1 round

Aura of Fear: DC14 Will save


Str 25, Dex 21, Con 24, Int 9, Wis 8, Chr 9

Base Attack 8 CMB 13; CMD 30


Agile Maneuvers: Use DEX bonus when calculating CMB, Evasion, Improved Evasion, Combat Reflexes: Dex mod additional attacks of opportunity,

Iron Will: +2 on will saves, Weapon Finesse: Use Dex instead of Str for melee attack to hit, Weapon Focus: +1 to attack rolls

Skills Intimidate 12, Stealth 10, Survival 10


A horrible combination of demonic and dark fey blood  produces a monster of hellish proportion.  This winged feral nightmare is pure destruction.