Fiendish/Fey
Lycanthrope
Chaotic Evil Large Outsider Init +5; Senses Darkvision 60, Empathy Wolf, Low-light Vision, Scent; Perception +12 AC 24, Touch 15, flat footed 19 (+5 Dex, +9 Natural) hp 123 Fort +12, Ref +14, Will +10 DR 10/cold iron or good, Imm electricity/poison, ER 10 Acid/Cold/Fire SR20 Speed 40 Fly 20 Single Attack Claw +14 (1d10+7) Full Attack 2 Claw +14 (1d10+7) Bite +13 (2d8+7) Space 10ft.; Reach 10ft. Special Attacks Energy Drain: Upon criticical DC(18) Fort Save or drain 1 negative level and heal as Vampiric drain Beast Fury Curse: Will DC(18) or become lycanthrope, Infernal Howl: Will Save DC18 or be paralyzed 1 round Aura of Fear: DC14 Will save STATISTICS Str 25, Dex 21, Con 24, Int 9, Wis 8, Chr 9 Base Attack 8 CMB 13; CMD 30 Feats Agile Maneuvers: Use DEX bonus when calculating CMB, Evasion, Improved Evasion, Combat Reflexes: Dex mod additional attacks of opportunity, Iron Will: +2 on will saves, Weapon Finesse: Use Dex instead of Str for melee attack to hit, Weapon Focus: +1 to attack rolls Skills Intimidate 12, Stealth 10, Survival 10 CR11 A horrible combination of demonic and dark fey blood produces a monster of hellish proportion. This winged feral nightmare is pure destruction. |