Zerg mutations Zerg natural weapons are considered adamantine in terms of overcoming damage reduction. Carapace Zergs outer insect like armor is naturally hardened. DR is increased by one step. If the Zerg does not poses DR it gains DR/5. Body Mass Zerg muscle mass increses. HD is increased to d12 and +4 Con. Movemnet Upgrade +30' to speed Zergling Adrenal Gland upgrade: Zerglings gain an adrenal gland upgrade which makes their attack count as a double attack (does not double damage) and they get +1 to damage. Hydralisk Range upgrade: GM's can give hydralisks a range upgrade equivalent to the marines range upgrade. Ultralisk Armour Upgrade: GM's can give this to an Ultralisk to give it +5 armor, cumulative with normal carapace upgrades. |