Transmutation [Fire, Earth, Water, Air] Level: Forcebound Components: V, S, M Casting Time: 1 round Range: Close (25 ft. + 5 ft./2 levels Target: See below Duration: Concentration, up to 1 round/level (D) Saving Throw: None Spell Resistance: No Animate Fire Target: Small campfire Immediately thereafter, a part of the flame coalesces into a vaguely humanoid shape more solid looking than the rest. You animate a fire, which must be approximately the size of a campfire. The animated fire has the statistics of a Small fire elemental (MM 98), and attacks as you direct. It cannot move beyond the range of its source fire (25 ft. + 5 ft./2 levels). Animate Air Animate Earth Animate Water Target: Cube of water up to 5 ft. on a side _You indicate a patch of water with a hand shaking from pent-up divine spell power, and the liquid rises into a vaguely humanoid shape. This spell functions like animate fire, but you can instead animate a quantity of water of at least 4 cubic feet into a Small water elemental (MM 100). |
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