Fighter Archetype Privateers have trained in the Antochian military and learn extensive abilities in the use of omni magic weapons and equipment. As well they are trained in combat. Privateers are sent on many missions by the Antochian Empire all over Golarian. Antochian Military Title As an Antochian privateer gains levels and maintains their connection with the Anotchian military they increase in title as a member of the Antochian military. This rank increase provides for increased pay, increased access to military secrets and weaponry and increased privileges among other officers of the Antiochian military. Each time they increa in title their Proffession Skill Military Rank bonus skill rank increases as well. With each increase in rank the individual gains a +2 circumstance bonus whenever using Bluff, Diplomacy, Knowledge (Omni Magic) or Intimidate, Sense Motive when in the presence of another Antochian military personnel. The other benefit of rank is that the individual receives a monthly salary from the Antochian military.
Omnimagic Training Omnimagic SkillsAt 1st level an Antochian Privateer gains Craft: Omnimagic, Knowledge: (Omnimagic), Profession (Antochian Military) This replaces any other Craft, Knowledge or Profession skills normally gained. Weapon and Armor Proficiency Omnimagic proficiency At 1st Level a Antochian Privateer gains the following feats: Exotic Weapon Proficiency: firearms (omnimagic), Omnimagic Shield Proficiency , Omnimagic Weapon Proficiency Light & Martail, Omnimagic Armor Profocoency Light, Medium & Heavy This ability replaces a fighter's normal weapon and armor proficiency's gained. Omnimagic Bonus Feat An Antochian Privateer can learn one additional omnimagic feat at 1st level. Weapon Training Omnimagic Weapon groups are defined as follows: Omni Pistol, Omni Rifle, Omni Staff, Omni Blaster, Omni Blade (Light), Omni Blade (Heavy), Omni Katans, Omni Glaive. Tactician (Ex)At 1st level, a Antochian Privateer receives a teamwork feat as a bonus feat. He must meet the prerequisites for this feat. As a standard action, the Antochian Privateer can grant this feat to all allies within 30 feet who can see and hear him. Allies retain the use of this bonus feat for 3 rounds plus 1 round for every two levels the Antochian Privateer possesses. Allies do not need to meet the prerequisites of these bonus feats. The Antochian Privateer can use this ability once per day at 1st level, plus one additional time per day at 5th level and for every 5 levels thereafter. Tactical Awareness (Ex)At 2nd level, an Antochian Privateer gains a +1 bonus on initiative checks. This bonus increases by +1 for every four levels after 2nd level (to a maximum of +5 at 18th level). Deadly Critical (Ex) At 13th level, when a Antochian Privateer confirms a critical hit with his chosen weapon, he can increase the weapon’s damage multiplier by +1 as an immediate action. He can use this ability once per day at 13th level, plus one additional time per day for every three levels above 13th. This ability replaces Weapon Training 3. Unstoppable Strike (Ex)At 19th level, a Antochian Privateer can take a standard action to make one attack with his chosen weapon as a touch attack that ignores damage reduction (or hardness, if attacking an object). This ability replaces bravery.Weapon Mastery (Ex)At 20th level, a Antochian Privateer chooses one omni weapon. Any attacks made with that weapon automatically confirm all critical threats and have their damage multiplier increased by 1 (×2 becomes ×3, for example). In addition, he cannot be disarmed while wielding a weapon of this type. Archytypes Tactition archytype Weapon Master archytype |