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Air Genasi

Air Genasi see themselves as the inheritors of the sky, the wind, the very air of the world. They are most often neutral. Though they appear mostly human several unusual traits reflect their quasi-elemental nature, such as a light blue color to their skin, a slight breeze in their presence at all times, or flesh that is cool to the touch. The care little for their appearance and tend to have wind-tossed white hair and light billowy clothes. Their emotions vary quickly between calm reserve and great intensity.

Air Genasi are fast and free-willed. Though most of Air Genasi society tends towards the medium, two factions due exist. Those called Frenzies who live outside of common Genasi society and are wild and care free like a sudden storm. Then there are the Followers of YangTi ,a more reclusive community. They are gentle in nature and more peaceful like soft breeze.

Affiliations
Most Air Genasi get along well with other Genasi. However many of the Frenzied have began allying themselves with the Gorgos. The Gorgos a powerful enemy of the Air Genasi often raid their smaller towns and in search of slaves and treasure.

Appearance
Air Genasi look human except for several distinguishing features related to their elemental ancestor.  These features are:

· Light blue skin

· White hair

· A constant slight breeze in their presence

· Flesh that is cool to the touch

· Voice that can be heard over any non magical wind

· Any sudden movement is accompanied by whistling wind

Air Genasi Racial Traits 

+2 Dexterity, +2 Wisdom or Cha , -2 Str or Con: Air Genasi are quick of hand and sharp of wit

Medium size. 

Air Genasi base speed is 30 feet. 

Low Light up to 60 feet; 

Elemental Bloodline(ex): You have taken on some aspects of the type of element that infuses your flesh. 
You have a resistance to cold DR 1 Cold (+1 / 5 levels). 

Mingle with Wind (su): Air Genasi can cast Feather Fall, Levitate, Wind Wall  1/ day (increases +1/day per 5 HD)

Air Resistance(ex): +2 racial bonus on saving throws against all air spells and effects. This bonus increases by +1 for every 3 class levels the Genasi attains. 

Breathless: Air Genasi do not breathe, so they are immune to drowning, suffocation, and attacks that require inhalation (such as some types of poison).  

Automatic Languages: Auran  Bonus Language: Common 

Age: 17+1d4 

Genasi Favored Class Options

Cleric gain the Air domain as an extra domain

Sorcerer gain a +1/ 5 levels,  bonus to caster level on all air based spells

Racial Prestige Class

Racial Feats

Wind Bound
Use Air walk 3x per day as a 5th level wizard. 


Improved Wind Bound
Use Fly once 3x day as a 5th level Wizard. 


Improved Wind Feats
Use all wind feats as character HD caster level. 


Wind Yielder
This feat allows the Genasi to use control wind as the spell as a 5th level wizard 3x per day. 


Improved Wind Yielder 
This feat allows the Genasi to control and contain the power of the wind turning it into a weapon three times per day. Each attack does 1d6 points of dmg/ 3 HD of Genasi. The Genasi can can channel this through a weapon or natural attack. Or use it as a 30' cone based attack. if used as a cone attack the target must make a reflex save (DC = Genasi HD +10) oif they fail they take damage and are pushed 5’ back for every 3 HD of the Genasi. If pushed back and target collides with a solid surface they also take an additional 1d4 falling dmg as if they feel from the height they were pushed back. They take an additional 1d4 point of falling dmg / 5’. Prerequisite: Wind Yielder. 

Storm Mastery Feats 
You may take one level of Storm Mastery. This feat can be taken multiple times. 
Subpages (1): Storm Lord
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