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Night Elves

Most Night elves are very passionate about nature and wish to protect it. They can be wild, passionate and fervent in their defense of the land. They can be very superstitious about some issues, such as the right time of day for a battle, while being just as brutally pragmatic about other matters, such as accepting loses in the course of battle. While they know of the activities on the main continent they prefer to stay detached from them. They are suspicious of the other races and they have open contempt for the Masquari as they feel their self-proclaimed role of peacemaker is rather egocentric. The Night Elves are the only race that knows the true nature of the Masquari.

Night elves stand an imposing 7 feet tall and typically weigh between 200 and 250 pounds. They are far more muscular then humans and their forms are lithe and graceful rather then heavyset. In addition to their large stature they also appear somewhat more feral. Their skin runs in hues of violet to shadowy purple, and their hair can range from amber to deep blues and greens. Night elves have no pupils and their eyes glow silver especially in moonlight. A night elf’s ears are very pronounced often tapering to a point up to a foot long. Their clothes reflect their ties to nature usually being adorned with leaf or animal motifs. Night elves achieve adulthood at 110 years and can live to see a second millennium.

The only race that interacts much with the Night elves are the Nasir. Their strong ties with nature give them a close bond and often Night elves and Nasir can be seen together. Although honorable and just, their natural distrust for other races, their wild, even feral appearance and their nocturnal habits and shadow powers make integration with the other true races difficult. The Night elves truly enjoy the shadowy beauty of their forest homes. Though some among them are very fascinated by the other races and thrill to the prospects of trade and exotic wares. These more adventures spirits have become adventurers.

Night elves revere and worship nature as a universal sentient entity. They believe the world is alive and all things natural are linked. They know of the more human derived Evanesque and feel it is watered down version of the true essence of nature.

Elvish (night dialect)

Bonus Languages 
Sylvan, Nasir 

Night Elf Racial Traits 

  • +2 Wisdom, +2 Dexterity, -2 Intelligence. Night elves have very keen senses, but they often rely on instinct over intellect. 
  • Medium: As a medium creature, night elves have no special bonuses or penalties due to their size 
  • Night elf base land speed is 30 feet 
  • Superior Low Light Vision: Night elves can see 3 times farther than a human can in starlight, moonlight, torchlight and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions. Low light vision 180’. 
  • Portal Sense: Night elves have the portal sense feat and can always sense the presence of a moon gate 
  • Energy Resistance: Night elves have cold/ fire resistance 5 
  • Shadow meld: A night elf can blend into the surrounding darkness. At night or in low light environments this extraordinary ability grants a +10 circumstance bonus to hide checks when not moving, +5 while moving. 
  • Spell Resistance: Night elves have spell resistance equal to 5+character level 
  • Weapon Familiarity: Night elves may treat the Moon Glaive as a martial weapon 
  • Automatic 2 ranks on Knowledge (nature) & (history), +2 bonus on survival and perception checks. Survival and Perception are racial skills for the Night elf. 
  • Weapon familiarity: Night elves treat the moon glaive as a martial weapon. 
  • Bonus Feat: Night elves receive one bonus racial feat. 

Age n/a

ECL Adjustment: +1

Classes: Dochar, Dread Hunter, Ranger

Racial Prestige Classes

  • Priestess of the Moon (Cleric/ Ranger) 
  • Huntress either hippogryph or panther (Fighter / Ranger) 

Racial (arms/armor):

Moon Glaive:
Night elf's favor this three-bladed weapon, which can be used either in melee or as a thrown weapon. The Exotic Weapon Proficiency feat confers proficiency with both fighting styles. A skilled user can gain feats to ricochet the weapon off opponents and back into their own hands. Night elves treat moon glaives as martial weapons. Cost 20gp, Damage (M) 1d8, Critical x3, Range 10ft., Weight 2lbs., Type Slashing 

Racial Feats

Night Elf Dark Vision (Ex): Some Night Elves can train themselves to see well in total darkness. Works exactly as the Dark vision trait except at twice the distance. Prerequisite:  BAB+1

Large Mount (Ex): Night Elves can ride large black panthers or white tigers as mounts that roam in their temperate area. Prerequisite: BAB+8

Winged Mount (Ex): Night elves can ride hippogryphs as mounts that live in their temperate area. 
Prerequisite: BAB +12

Ricochet (Ex): With this extraordinary ability the night elves can throw the moon glaive as a ranged weapon, have it do damage and return to them. Prerequisite: BAB+3

Racial Level
HD 8
 Level BAB Fort Reflex Will Special
 1st +1 +0 +2 +0 Energy Resistance, Spell Resistance