History: During Earthfall
as arcane spell casters desperately defended their home kingdoms in order to
keep enemies at bay. The overflow of magical energies poured into the ground
causing strange feedback occurrences, the spill over was too much and the
population in the area were overwhelmed by the energy. Many of them that survived developed
strange illnesses but were quick to recover. As the scattered leagues of humans banded together to
survive and somehow find themselves a new home inevitably they began having
children. These children when born were covered in strange markings all
over their bodies. They were segregated from other children but their families
raised them as best they could, but always new they were different. As they grew
it was found that they would develop exceptional magical abilities. At each generation more and more
children were born like this and not always welcome in their home tribes set
out to form a new one. As rumors
spread of the new tribe more and more families came to join.
Today the Vishnaun are thriving race of people but are very
secretive and isolated, sometimes referred to as the Chosen of Nethys. They tend to be a solitary people and
very rarely let non Vishnaun into their areas or strongholds. Vishnuan can be
found among the ranks of most powerful guilds. Due to their formidable power many guilds attemnpt to
attract Vishnuan amongst their guild members and leaders. This has made them very powerfully
connected politically as well giving them access to privileges and information
at the highest levels.
Personality: The Vishnaun often have deep intense look as if assessing the full
situation silently before reacting.
They are curious and not
easily provoked by external stimuli. It may seem at times if they are
staring out into space but in reality their minds can comprehend the world
around them on many different levels.
Otherwise there personality
depends upon the cabal they are born to.
Appearance: Standing
between 5 1/2 and 6 1/2 feet, Vishnaun are a medium sized humanoid who tend to be
thinner in frame. Each Vishnaun is born with almost all
of their body covered in strange runes or markings. They usually have fair skin tone and milky white to no
irises in their eyes. Their hair color can be of any range. They achieve maturity at the age of 15
and only live to the age of around 45. Many postulate that the magical energies
running through them are the cause for their short lives, giving them great
power but at a great cost.
Vishnuan do not seem to be eefected by age either. They do not atke any
penalties for age and most Vishnuan stop appearing to age 25.
Traits and appearance vary amongst the Vishnaun and some unusual ones have very powerful abilities.
No hair, gold markings and deep golden eyes
+1 DC save on elemental spells
Silver white hair and silver markings on the body, eyes glow with a silver sheen :
+1 spell caster level on all mind effecting spells. +1 DC on saves of all mind effecting spells
Blue Hair, blue eyes and radiant blue markings
Use feat Energy substitution (cold) per cha modifier/day
Fiery red hair and deep crimson eyes, deep red markings, These Vishnaun wear their red markings like a barbarian might wear the war paint of a proud clan.+1 caster level on all fire based spells
Lilac hair and eyes and , purple markings
Use feat Sudden Silent per cha modifier/ day
Deep green hair , eyes and markings
Expanded Knowledge: may retain number of druid spells up to cha modifier, Knowledge (nature) as a bonus race skill
Affiliations: Vishnuan
are friendly with all races, though secretive and reclusive they do not harbor
any ill will towards anyone. Their
powerful natures often lead them into positions of great importance.
Alignment: any
Religion: The
Vishnaun believe and feel that the ability to yield magic is somehow a part of
being closely connected to the power of life all around them. They feel that this connection allows
them to push and pull the energies of magic. Vishnaun also feel a strong
connection to Nethys.
Language: Vishnaun, being of human origins speak a dialect
of common their own.
Bonus Languages: Any.
Adventurers: Vishnaun adventure in order to perceive more of
the world around them. Often they are sent on political missions as negotiators
to discuss trade agreements contracts, etc. Or perhaps a magic finding or information gathering mission.
Racial Traits
+2 Charisma, -2 Con, +2 Intelligence, Charming, enigmatic and smart, though channeling powerful magic energies takes a toll.
Magical Infusion
The magical energies that infuse a Vishnaun give them powers to discern and use magic with tremendous strength
You can cast Read Magic and Detect Magic as a spell like ability a number of times per day equal to your Charisma bonus.
You gain +2 racial bonus on Spellcraft, Knowledge Arcana & Use Magic Device
Magical Fortitude
You receive a +2 racial bonus on saving throws to resist any spells or spell like abilities
Power of the Arcane
You receive +1 on DC saves to all your spells / 5HD
Magical Affilaition
You receive the feat improved familiar with a -4 to level requirements or if you do not wish to have a familiar you instead choose two schools of magic you are able to access and are able to cast these spells as if your were 2 levels higher
At first level you receive a bonus metamagic feat
All As One
If a Vishnaun chooses to take levels in a non casting class they still progress on their exising spellcaster levels