Psion Advanced Disciplines

Psions of a particular discipline can chose to focus their studies still further within that discipline. Psions who choose an advanced discipline gain all the normal benefits of their discipline, but the advanced discipline changes one or more of the abilities granted by their advanced discipline. A psion must take all of the replacement abilities associated with his advanced discipline. Once an advanced discipline is chosen, it cannot be changed. 

Constructor Discipline 

Associated Discipline: Metacreativity 

Replacement Abilities: The following discipline abilities replace the Ectoplasmic Protection and Maestro of Ectoplasm abilities of the metacreativity discipline. 

Improved Constructs: At 8th level, you gain your choice of the Advanced Construct* or Boost Construct feat as a bonus feat. If you already have one of the feats, you gain the other instead. If you already possess both feats, you gain a bonus psionic feat of your choice. You must meet any applicable prerequisites to select the feat. 

Maestro of Constructs: At 14th level, once per day as a standard action, you can choose to create up to half your psion level in astral constructs, divided at your discretion (For example, for a 14th level constructor, a 5th-level construct and a 2nd-level construct, a single 7th-level construct, seven 1st-level constructs, etc.), repair a damaged astral construct for up to 30 hit points plus 1 hit point per psion level, or summon two astral swarms plus one astral swarm for each three levels beyond 14th, to a maximum of 4 at 20th level.

Insight Discipline 

Associated Discipline: Clairsentience

Replacement Ability: The following discipline abilities replace the recovered information and alter the waves abilities of the clairsentience discipline.

Insightful Steps (Su): Starting at 2nd level, as long as you maintain focus, your insight allows you to know just where to step to keep your footing, allowing you to ignore difficult terrain. You may expend your psionic focus as an immediate action to grant this ability to an ally within 30 ft. for a number of rounds equal to your Intelligence modifier. Only one person, including you, can benefit from this ability at a time. At 6th level and every four psion levels thereafter, one additional creature may be affected by this ability at a time (2 at 6th, 3 at 10th, and so on).

Alter Probability (Su): At 8th level, once per day as an immediate action, you may expend your psionic focus to give an enemy false insight, forcing one enemy within Medium range (100 ft. + 10 ft./ level) to reroll a single dice roll. The target must take the worse of the two rolls. Every two psion levels thereafter, this ability may be used one additional time per day. A successful Will save negates this effect (DC 10 + 1/2 class level + Int modifier).

Jaunting Discipline

Associated Discipline: Psychoportation

Replacement Ability: The following discipline abilities replace the accelerated activity and rapid movement abilities of the psychoportation discipline.

Evacuate (Su): At 14th level, once per day, youcan teleport anywhere within line of sight as an immediate action. You can bring along up to your Intelligence modifier in creatures touching you.

Far Strider (Su): At 20th level, you can use your nomad’s step ability as a free action. You cannot use this ability if you have already taken a 5 ft. step this round, and using this ability counts as using your 5 ft. step.