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Chaos Gnome

Infused with the spirit of chaos, these gnomes are energetic, flamboyant, and charismatic. They exude a restless, inspirational energy and seldom rest. They also possess uncanny luck and have great talent as sorcerers. Colorful cousins of standard gnomes, they are adventurous; even the most staid among them is prone to wander. Although commonly referred to as chaos gnomes, these precocious humanoids also call themselves “imago” (singular and plural).

+2 Dexterity, +2 Constitution, +2 Charisma, –2 Strength: Chaos gnomes are agile and share the typical gnome toughness. Many fi nd their spontaneity compelling, but they are Small and therefore not as strong as other humanoids.

Small: As a Small creature, a chaos gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.

Chaos gnome base land speed is 20 feet.

Low-Light Vision: A chaos gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.

Weapon Familiarity: Chaos gnomes treat gnome hooked hammers as martial weapons rather than exotic weapons.

Spell Power: A chaos gnome’s effective caster level when casting spells with the chaos descriptor increases by 1. This increase applies when determining level-dependent spell variables and on caster level checks, and it stacks with other spell power abilities, such as from the hierophant prestige class.

+4 dodge bonus to Armor Class against monsters of the giant type: This bonus represents special training that chaos gnomes undergo, during which they learn tricks that previous generations developed in their battles with giants. Any time a creature loses its Dexterity bonus to Armor Class, it loses its dodge bonus, too.

+2 racial bonus on Listen checks: Chaos gnomes have keen ears.

Luck of Chaos (Ex): Once per day, a chaos gnome can reroll one roll that she has just made before the Dungeon Master declares whether the roll results in success or failure. The character must take the result of the reroll, even if it’s worse than the original roll.
Immunity to confusion effects.

Automatic Languages: Common and Gnome. Bonus Languages: any.

Spell-Like Abilities: 1/day— entropic shield. A chaos gnome with a Charisma score of at least 10 has the following spell-like abilities: 1/day—daze, flare, prestidigitation. Caster level 1st; save DC 10 + chaos gnome’s Cha modifi er + spell level.

Favored Class: Sorcerer.

Level adjustment +1.
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