SRD‎ > ‎Innistrad‎ > ‎


Solar Angel CR 30
NG Large outsider (angel, extraplanar, good)
Mystique Theurge 10
Init +9; Senses darkvision 60 ft., low-light vision, detect evil, detect snares and pits, true seeing; Perception +33
Aura protective aura

AC 45, touch 11, flat-footed 42 (+14 armor, +1 Dex, +1 dodge, +19 natural, –1 size; +4 deflection vs. evil)
hp 393 (22d10+242); regeneration 15 (evil artifacts, effects, and spells)
Fort +25, Ref +18, Will +28; +4 vs. poison, +4 resistance vs. evil
DR 15/epic and evil; Immune acid, cold, petrification; Resist electricity 10, fire 10; SR 34

Speed 50 ft., fly 150 ft. (good); 35 ft., fly 100 ft. (good) in armor
Melee +5 Holy Halberd +35/+30/+25/+20 (3d6+18) or slam +30 (2d8+13)
Ranged +5 Holy composite longbow (+9 Str bonus) +31/+26/+21/+16 (2d6+14 plus slaying arrow)
Space 10 ft.; Reach 10 ft.
Spell-Like Abilities (CL 25th)
Constant—detect evil, detect snares and pits, discern lies (DC 21), true seeing
At Will—aid, animate objects, commune, continual flame,dimensional anchor, greater dispel magic, holy smite (DC 21),imprisonment (DC 26), invisibility (self only), lesser restoration, remove curse, remove disease, remove fear,resist energy, summon monster VII, speak with dead (DC 20),waves of fatigue
3/day—blade barrier (DC 23), earthquake (DC 25), heal, mass charm monster (DC 25), permanency, resurrection, waves of exhaustion
1/day—greater restoration, power word blind, power word kill, power word stun, prismatic spray (DC 24), wish
Spells Prepared (CL 30th)
9th—etherealness, mass heal, miracle, storm of vengeance(DC 27)
8th—fire storm (DC 26), holy aura(2) (DC 26), mass cure critical wounds (2)
7th—destruction (DC 25), dictum (DC 25), ethereal jaunt,holy word (DC 25), regenerate
6th—banishment (DC 24), heroes' feast, mass cure moderate wounds, undeath to death (DC 24), word of recall
5th—break enchantment, breath of life, dispel evil (DC 23),plane shift (DC 23), righteous might, symbol of sleep (DC 23)
4th—cure critical wounds (3), death ward, dismissal (DC 22),neutralize poison (2) (DC 22)
3rd—cure serious wounds, daylight, invisibility purge, magic circle against evil, prayer, protection from energy, wind wall
2nd—align weapon, bear's endurance, bull's strength,consecrate, cure moderate wounds (2), eagle's splendor
1st—bless, cure light wounds (3), divine favor, entropic shield, shield of faith
0 (at will)—detect magic, purify food and drink, stabilize, virtue


Str 28, Dex 20, Con 30, Int 23, Wis 27, Cha 25
Base Atk +22; CMB +32; CMD 47
Feats Cleave, Deadly Aim, Dodge, Great Fortitude, Improved Initiative, Improved Sunder, Iron Will, Lightning Reflexes,Mobility, Power Attack, Toughness, Reach Spell, Empower Spell, Maximize Spell, Quicken Spell
Skills Craft (any one) +31, Diplomacy +32, Fly +32, Knowledge(history) +31, Knowledge (nature) +31, Knowledge (planes) +31, Knowledge (religion) +31, Perception +33, Sense Motive+33, Spellcraft +31, Stealth +21, Survival +31
Languages Celestial, Draconic, Infernal; truespeech
SQ change shape (alter self)

Slaying Arrow (Su)
Avacyn's bow needs no ammunition, and automatically creates a slaying arrow of the Avacyn's choice when drawn.

Avacyn can cast any arcane or divine spells as a 25th-level caster

Combined Spells (Su)
Avacyn can prepare and cast arcane or divine spells using the available slots from any of her other spellcasting classes. Spells prepared or cast in this way take up a slot one level higher than they originally occupied. This ability cannot be used to cast a spell at a lower level if that spell exists on both spell lists. 

Spell Synthesis (Su)
Avacyn can cast two spells, one divine and one arcane, using one action. Both of the spells must have the same casting time. Avacyn can make any decisions concerning the spells independently. Any target affected by both of the spells takes a –2 penalty on saves made against each spell. Avacyn receives a +2 bonus on caster level checks made to overcome spell resistance with these two spells. Avacyn may use this ability 5x per day.

Avacyn is the right hand of the Twin Sisters and has chosen to remain in Innistrad to help the people there against the legions of darkness. Avacyn stands 9 feet tall and weighs 500 lbs, with a strong, commanding voice that is impossible to ignore. She has silvery-white skin and long flowing white hair with huge white feathery wings.