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Research

Kingdoms may invest into research to create new things. 

Magical Research Cost 2d6+1x1,000 gp 1d6 months

Mudane Research 1d8+1 x 1,000 gp 1d4 months

Modifiers

Invention 2d6+1 x 1,000 gp  1d4 months

Exotic 1d10+1 x 1000 gp 1d4 months

Crafting  1d3+1gp x 1,000 gp  1d6 months

Military  1d6+1gp x 1,000gp  1d4 months


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